Fractal 075 D – Light vs Darkness
Part of BEYOND series – 04 2022
battle . colors . darkness . expansion . forces . light . opposite
Fractal 075 D – zoom level 1
Fractal 075 D – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by â– to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal 075 D - Light vs Darkness - Part of BEYOND series - 04.2022
Fractal_â– â– â– _D { fractal: title="Fractal_â– â– â– _D" width=â– â– â– â– height=â– â– â– â– layers=â– credits="Philoxerax;â– /â– â– /â– â– â– â– " layer: caption="Layer â– " opacity=â– â– mergemode=overlay mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– .â– â– â– â– angle=â– â– â– .â– â– â– â– formula: maxiter=â– â– â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– p_usecritical=no p_relax=â– /â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=-â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=-â– â– â– color=â– index=-â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Background" opacity=â– â– â– mergemode=overlay mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– .â– â– â– â– angle=â– â– â– .â– â– â– â– formula: maxiter=â– â– â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– p_usecritical=no p_relax=â– /â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=-â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=-â– â– â– color=â– index=â– â– â– color=â– â– â– â– â– â– â– index=-â– â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– mergemode=addition mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â– formula: maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â– p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident inside: transfer=none solid=â– â– â– â– â– â– â– â– â– â– outside: transfer=linear gradient: smooth=yes rotation=â– â– index=â– â– â– color=â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– â– mergemode=lighten mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â– formula: maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â– p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident inside: transfer=none solid=â– â– â– â– â– â– â– â– â– â– outside: transfer=linear gradient: smooth=yes rotation=â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Background" opacity=â– â– â– mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– .â– â– â– â– â– angle=-â– â– â– .â– â– â– â– formula: maxiter=â– â– â– filename="mt.ufm" entry="mt-â– â– â– â– â– â– a-m" p_eâ– =â– .â– p_eâ– =â– .â– p_bailout=â– â– â– â– .â– f_fnâ– =flip f_fnâ– =ident inside: transfer=none solid=â– â– â– â– â– â– â– â– â– â– outside: transfer=linear gradient: smooth=yes rotation=â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– } dmj-PhoenixDNovaMandel { ; ; This is the DoubleNova fractal (Mandelbrot form), ; a modified Newtonian-style fractal. ; ; This variant includes an inductive component similar ; to the Phoenix fractal. ; init: complex zold = (â– ,â– ) complex y = (â– ,â– ) z = @start IF (@usecritical) z = ( -((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) / \ ((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) ) ^ (â– /(@powerâ– -@powerâ– )) ENDIF loop: y = zold zold = z z = z - (@coeffâ– â– z^@powerâ– + @coeffâ– â– z^@powerâ– - â– ) â– @relax / \ (@coeffâ– â– @powerâ– â– z^(@powerâ– -â– ) + @coeffâ– â– @powerâ– â– z^(@powerâ– -â– )) + #pixel + @inductâ– y bailout: |z - zold| > @bailout default: title = "PhoenixDoubleNova (Mandelbrot)" helpfile = "dmj-pub\dmj-pub-uf-pdn.htm" maxiter = â– â– â– â– periodicity = â– center = (-â– .â– ,â– ) magn = â– .â– param start caption = "Start Value" default = (â– ,â– ) hint = "Starting value for each point. You can use this to \ 'perturb' the fractal." endparam param powerâ– caption = "Primary Exponent" default = (â– ,â– ) hint = "Defines the primary exponent for the equation." endparam param powerâ– caption = "Secondary Exponent" default = (â– ,â– ) hint = "Defines the secondary exponent for the equation." endparam param coeffâ– caption = "Primary Scale" default = (â– ,â– ) hint = "Defines the coefficient (multiplier) for the \ primary exponent term." endparam param coeffâ– caption = "Secondary Scale" default = (-â– ,â– ) hint = "Defines the coefficient (multiplier) for the \ secondary exponent term." endparam param induct caption = "Phoenix Distortion" default = (-â– .â– ,â– ) hint = "Sets how 'strong' the previous iteration's effect should be \ on the fractal." endparam param bailout caption = "Bailout" default = â– .â– â– â– â– â– hint = "Bailout value; smaller values will cause more \ iterations to be done for each point." endparam param usecritical caption = "Use Critical Point" default = false hint = "If set, a critical point for the function will \ be used in place of the Start Value." endparam param relax caption = "Relaxation" default = (â– ,â– ) hint = "This can be used to slow down the convergence of \ the formula." endparam switch: type = "dmj-PhoenixDNovaJulia" seed = #pixel powerâ– = @powerâ– powerâ– = @powerâ– coeffâ– = @coeffâ– coeffâ– = @coeffâ– bailout = @bailout relax = @relax } mt-â– â– â– â– â– â– a-m { ; Mark Townsend, Aug â– â– â– â– â– init: z = â– c = #pixel loop: z = @fnâ– (câ– z^@eâ– ) + @fnâ– (z^@eâ– ) + c bailout: |z| < @bailout default: title = "â– â– â– â– â– â– a Mset" param eâ– caption = "First exponent" default = â– .â– endparam param eâ– caption = "Second exponent" default = â– .â– endparam func fnâ– default = ident() endfunc func fnâ– default = ident() endfunc param bailout caption = "Bailout value" default = â– â– â– â– .â– endparam func fnâ– caption = "First Function" default = ident() endfunc func fnâ– caption = "Second Function" default = ident() endfunc switch: type = "mt-â– â– â– â– â– â– a-j" eâ– = eâ– eâ– = eâ– fnâ– = fnâ– fnâ– = fnâ– bailout = bailout c = #pixel }