Fractal 092 C – Falling in Love
Part of DIALOG series – 09 2022
attraction . couple . desire . heart . love . red . share . symbiosis
Fractal 092 C – zoom level 1
Fractal 092 C – zoom level 2
Data
This digital works is created exclusively from fractals, with 0% AI generated. It can therefore be converted into a set of functions and parameters that can be the basis for the training of an AI.
The mathematical formulas and parameter combinations corresponding to each fractal are presented below. In each case, the numerical characters have been replaced by â– to prevent unauthorized reproduction. If you are interested in using the full data set to train an AI, please contact Philippe.
Fractal 092 C - Falling in Love - Part of DIALOG series - 09.2022
Fractal_â– â– â– _C { fractal: title="Fractal_â– â– â– _C" width=â– â– â– â– height=â– â– â– â– layers=â– credits="Philoxerax;â– â– /â– /â– â– â– â– " antialiasing=yes layer: caption="Background" opacity=â– â– mergemode=addition method=multipass mapping: center=â– â– â– â– .â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– â– â– angle=â– â– â– .â– â– â– skew=-â– .â– â– â– â– formula: maxiter=â– â– â– percheck=off filename="ldm.ufm" entry="DMâ– â– " f_fnâ– =sqrt f_fnâ– =cos f_fnâ– =sin p_pâ– =â– .â– /â– â– inside: transfer=none outside: transfer=linear gradient: smooth=yes rotation=-â– â– â– index=â– â– color=â– â– â– index=-â– â– â– color=â– index=-â– â– color=â– index=-â– color=â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Background" opacity=â– â– visible=no mergemode=overlay mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– .â– â– â– â– angle=â– â– .â– â– â– â– formula: maxiter=â– â– â– â– filename="dmj.ufm" entry="dmj-BoostMandel" p_start=â– /â– p_power=â– /â– p_bailout=â– .â– Eâ– â– p_boostcenter=â– /â– p_boostradius=â– .â– p_boostmode=displace p_boostamount=â– /â– inside: transfer=cube outside: transfer=sqr gradient: smooth=yes index=â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– mergemode=darken mapping: center=â– .â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– angle=-â– â– .â– â– â– â– formula: maxiter=â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– â– p_usecritical=no p_relax=â– /â– .â– â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=-â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– mergemode=softlight mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– â– angle=-â– â– .â– â– â– â– formula: maxiter=â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– â– p_usecritical=no p_relax=â– /â– .â– â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=-â– â– index=â– â– color=â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– index=-â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– mergemode=overlay mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– â– angle=-â– â– .â– â– â– â– formula: maxiter=â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– â– p_usecritical=no p_relax=â– /â– .â– â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes index=â– â– color=â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– â– mergemode=lighten mapping: center=â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– â– â– .â– â– angle=â– â– â– .â– â– â– â– formula: maxiter=â– â– â– percheck=off filename="lkm.ufm" entry="general-tent-mandelbrot" p_manparam=â– /â– p_bailout=â– â– â– â– . p_rtype="real part" p_rottype=none p_rotamount=â– â– .â– p_rotunit=degrees inside: transfer=none solid=â– â– â– â– â– â– â– â– â– â– outside: transfer=linear gradient: comments="Default Ultra Fractal gradient." smooth=yes rotation=â– â– index=â– â– â– color=â– index=â– â– â– color=â– â– â– index=â– â– â– color=â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Background" opacity=â– â– â– mergemode=lighten mapping: center=â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– â– â– /-â– .â– â– â– â– â– â– â– â– â– â– â– â– â– â– magn=â– â– â– â– â– .â– angle=â– â– .â– â– â– â– formula: maxiter=â– â– â– percheck=off filename="lkm.ufm" entry="general-tent-mandelbrot" p_manparam=â– /â– p_bailout=â– â– â– â– . p_rtype="real part" p_rottype=none p_rotamount=â– â– .â– p_rotunit=degrees inside: transfer=none solid=â– â– â– â– â– â– â– â– â– â– outside: transfer=linear gradient: comments="Default Ultra Fractal gradient." smooth=yes rotation=â– â– index=â– â– â– color=â– index=â– â– â– color=â– â– â– index=â– â– â– color=â– â– â– index=â– â– â– color=â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Background" opacity=â– â– mergemode=screen mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– â– angle=-â– â– .â– â– â– â– formula: maxiter=â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– â– p_usecritical=no p_relax=â– /â– .â– â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=â– â– index=â– â– color=â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– index=â– â– â– color=â– â– â– opacity: smooth=no index=â– opacity=â– â– â– layer: caption="Layer â– " opacity=â– â– â– mapping: center=-â– .â– â– â– â– â– â– â– â– â– â– /â– .â– â– â– â– â– â– â– â– â– magn=â– .â– â– â– â– â– â– â– angle=-â– â– .â– â– â– â– formula: maxiter=â– â– percheck=off filename="dmj.ufm" entry="dmj-PhoenixDNovaMandel" p_start=â– â– /â– p_powerâ– =â– /â– p_powerâ– =â– /â– p_coeffâ– =â– /â– p_coeffâ– =-â– /â– p_induct=-â– .â– /â– p_bailout=â– .â– â– â– â– â– â– p_usecritical=no p_relax=â– /â– .â– â– inside: transfer=sqr outside: transfer=linear gradient: smooth=yes rotation=-â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– â– â– index=â– â– â– color=â– â– â– â– â– â– index=â– â– â– color=â– â– â– index=-â– â– color=â– â– â– â– â– â– â– opacity: smooth=no index=â– opacity=â– â– â– } DMâ– â– { init: z = pixel loop: a=fnâ– (z) b=a+pâ– c=fnâ– ((a-pâ– )/b) d=c^â– /pâ– w=a/b/câ– (d+pâ– ) z=fnâ– (w/z^pâ– ) bailout: |z| <= â– default: method = multipass periodicity = â– param pâ– default=(.â– â– ,â– ) endparam func fnâ– default=cos() endfunc } dmj-BoostMandel { ; ; This formula is an implementation of Orbit Boosting, ; an idea by Earl Hinrichs. ; ; The basic idea is that we perform a normal Mandelbrot ; iteration, but if the orbit enters a specified region ; of the complex plane (much like an orbit trap) we ; "boost" it in some fashion. A variety of boosting modes ; are included. Boost regions are ALWAYS circular in this ; implementation. ; init: float d = â– ; distance to boost area float radiusâ– = sqr(@boostradius); pre-calc this float iradius = â– /@boostradius; pre-calc this ; complex c = â– z = @start loop: z = z^@power + #pixel; calculate the M-set d = |z - @boostcenter|; distance to boost area IF (d < radiusâ– ); within threshold IF (@boostmode == â– ); displace (addition) z = z + @boostamount ELSEIF (@boostmode == â– ); orbit origin (multiply) z = z â– @boostamount ELSEIF (@boostmode == â– ); orbit boost (multiply) z = (z-@boostcenter) â– @boostamount + @boostcenter ELSEIF (@boostmode == â– ); flip out (reverse distance) d = â– â– @boostradius/sqrt(d)-â– z = @boostcenter + (z-@boostcenter)â– dâ– @boostamount ELSEIF (@boostmode == â– ); repel (reverse distance squared) d = â– -sqr(â– -@boostradius/sqrt(d)) z = @boostcenter + (z-@boostcenter)â– dâ– @boostamount ELSEIF (@boostmode == â– ); exponentiate origin (exponent) z = z ^ @boostamount ELSEIF (@boostmode == â– ); exponentiate boost (exponent) z = (z-@boostcenter) ^ @boostamount + @boostcenter ELSEIF (@boostmode == â– ); invert z = conj(iradius/(z-@boostcenter)) + @boostcenter ELSEIF (@boostmode == â– ); pass through z = z + â– â– (z-@boostcenter)â– @boostamount ELSEIF (@boostmode == â– ); pass through â– z = z + â– â– (@boostcenter-z)/cabs(@boostcenter-z)â– @boostradiusâ– @boostamount ENDIF ENDIF bailout: |z| < @bailout default: title = "Orbit Boost (Mandelbrot)" helpfile = "dmj-pub\dmj-pub-uf-ob.htm" center = (-â– .â– , â– .â– ) maxiter = â– â– â– â– param start caption = "Starting Point" default = (â– ,â– ) hint = "Starting value for each point. You can use this to \ 'perturb' the fractal." endparam param power caption = "Exponent" default = (â– ,â– ) hint = "Overall exponent for the equation. (â– ,â– ) gives \ the classic Julia type." endparam param bailout caption = "Bail-out Value" default = â– .â– eâ– â– min = â– .â– hint = "Defines how soon an orbit bails out, i.e. doesn't belong \ to the Julia set anymore." endparam param boostcenter caption = "Boost Center" default = (â– ,â– ) hint = "This is the location of the boost area in the complex plane." endparam param boostradius caption = "Boost Radius" default = â– .â– hint = "This is the size of the boost area." endparam param boostmode caption = "Boost Mode" default = â– enum = "displace" "orbit origin" "orbit boost" "flip out" "repel" \ "exponentiate origin" "exponentiate boost" "invert" "pass through" \ "pass through â– " hint = "Sets the type of effect when the orbit enters the boost area." endparam param boostamount caption = "Boost Amount" default = (â– ,â– ) hint = "This is the amount to boost." endparam switch: type = "dmj-BoostJulia" seed = #pixel power = @power bailout = @bailout boostcenter = @boostcenter boostradius = @boostradius boostmode = @boostmode boostamount = @boostamount } dmj-PhoenixDNovaMandel { ; ; This is the DoubleNova fractal (Mandelbrot form), ; a modified Newtonian-style fractal. ; ; This variant includes an inductive component similar ; to the Phoenix fractal. ; init: complex zold = (â– ,â– ) complex y = (â– ,â– ) z = @start IF (@usecritical) z = ( -((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) / \ ((@powerâ– -â– )â– @powerâ– â– @coeffâ– ) ) ^ (â– /(@powerâ– -@powerâ– )) ENDIF loop: y = zold zold = z z = z - (@coeffâ– â– z^@powerâ– + @coeffâ– â– z^@powerâ– - â– ) â– @relax / \ (@coeffâ– â– @powerâ– â– z^(@powerâ– -â– ) + @coeffâ– â– @powerâ– â– z^(@powerâ– -â– )) + #pixel + @inductâ– y bailout: |z - zold| > @bailout default: title = "PhoenixDoubleNova (Mandelbrot)" helpfile = "dmj-pub\dmj-pub-uf-pdn.htm" maxiter = â– â– â– â– periodicity = â– center = (-â– .â– ,â– ) magn = â– .â– param start caption = "Start Value" default = (â– ,â– ) hint = "Starting value for each point. You can use this to \ 'perturb' the fractal." endparam param powerâ– caption = "Primary Exponent" default = (â– ,â– ) hint = "Defines the primary exponent for the equation." endparam param powerâ– caption = "Secondary Exponent" default = (â– ,â– ) hint = "Defines the secondary exponent for the equation." endparam param coeffâ– caption = "Primary Scale" default = (â– ,â– ) hint = "Defines the coefficient (multiplier) for the \ primary exponent term." endparam param coeffâ– caption = "Secondary Scale" default = (-â– ,â– ) hint = "Defines the coefficient (multiplier) for the \ secondary exponent term." endparam param induct caption = "Phoenix Distortion" default = (-â– .â– ,â– ) hint = "Sets how 'strong' the previous iteration's effect should be \ on the fractal." endparam param bailout caption = "Bailout" default = â– .â– â– â– â– â– hint = "Bailout value; smaller values will cause more \ iterations to be done for each point." endparam param usecritical caption = "Use Critical Point" default = false hint = "If set, a critical point for the function will \ be used in place of the Start Value." endparam param relax caption = "Relaxation" default = (â– ,â– ) hint = "This can be used to slow down the convergence of \ the formula." endparam switch: type = "dmj-PhoenixDNovaJulia" seed = #pixel powerâ– = @powerâ– powerâ– = @powerâ– coeffâ– = @coeffâ– coeffâ– = @coeffâ– bailout = @bailout relax = @relax } general-tent-mandelbrot { ; Kerry Mitchell â– â– octâ– â– â– â– ; ; Variation on the standard tent map ; init: z=@manparam c=pixel float r=â– .â– if(@rotunit==â– ) ; radians r=@rotamount else ; degrees r=@rotamountâ– #pi/â– â– â– endif rotâ– =cos(r)+flip(sin(r)) rot=rotâ– temp=(â– ,â– ) loop: ; ; rotate the map ; if(@rottype==â– ) ; constant rotation temp=rotâ– â– z elseif(@rottype==â– ) ; progressive rotation rot=rotâ– rotâ– temp=rotâ– z elseif(@rottype==â– ) ; oscillating rotation rot=rotâ– /rot temp=rotâ– z else ; no rotation temp=z endif ; ; choose the map variable ; if(@rtype==â– ) ; real part r=real(temp) elseif(@rtype==â– ) ; imag part r=imag(temp) elseif(@rtype==â– ) ; realâ– imag r=imag(temp)â– real(temp) elseif(@rtype==â– ) ; imag/real r=imag(temp)/real(temp) else ; magnitude r=cabs(temp) endif ; ; execute tent map ; if(r<=â– .â– ) z=câ– temp else z=câ– (â– -temp) endif bailout: |z|<@bailout default: title="General Tent Mandelbrot" helpfile="lkm-help\lkm-tent.html" maxiter=â– â– â– periodicity=â– center=(â– ,â– ) magn=â– .â– angle=â– param manparam caption="initial z" default=(â– ,â– ) hint="Use (â– ,â– ) for the standard map." endparam param bailout caption="bailout" default=â– â– â– â– . endparam param rtype caption="r type" default=â– enum="magnitude" "real part" "imag part" "realâ– imag" "imag/real" hint="Determines the r value used in the tent map." endparam param rottype caption="rotation type" default=â– enum="none" "constant" "progressive" "oscillating" hint="In 'constant' mode, the same angle is used every iteration. \ In 'progressive' mode, the angle is increased by the amount every \ iteration. In 'oscillating' mode, the map is rotated forward, then \ back, then forward, etc." endparam param rotamount caption="rotation amount" default=â– â– .â– hint="How much the map is rotated." endparam param rotunit caption="rotation units" default=â– enum="degrees" "radians" hint="Units in which the rotation is expressed." endparam switch: type="general-tent-julia" julparam=#pixel bailout=bailout rtype=rtype rottype=rottype rotamount=rotamount rotunit=rotunit }